Systems/5-3 Defense/Double Backer Blitz
BlitzBest for: Passing down14U+ · Advanced

Double Backer Blitz

Sends both outside backers off the edges simultaneously.

Concept: Sam and Will rush contain off each edge while Mike fills the middle run gap.

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RushBlitzDrop to coverage
14UIntroduce: Line up right and own your gap — win with alignment, pad level, and pursuit to the ball. Add get-off and block destruction so the front controls the line of scrimmage. Layer in the called blitz — one timed gap-shooter on the snap. Add the line stunt/twist to beat the offense's blocking rules. Teach the coverage drops behind the front and read run vs. pass. Combine front, pressure, and coverage — and disguise it pre-snap.
Play movement — schematic, not to scale

Every position's job

NG

0-technique occupying the center.

DT (strong)

Hold the strong B-gap and occupy blockers.

DT (weak)

Hold the weak B-gap and occupy blockers.

DE (strong)

Pinch inside to the B-gap so Sam has the strong edge.

DE (weak)

Pinch inside to the B-gap so Will has the weak edge.

Mike

Fill the middle run gap and cover the back/middle hook alone underneath.

Sam

Rush contain off the strong edge outside the pinching end.

Will

Rush contain off the weak edge outside the pinching end.

CB (strong)

Play tight man on your receiver with limited help.

CB (weak)

Play tight man on your receiver with limited help.

FS

Single-high over the top covering the deep middle.

How to teach it

  • 1Sam and Will rush contain off each edge simultaneously while both ends pinch inside.
  • 2Mike is left alone to fill the middle run gap and cover underneath — he must be disciplined.
  • 3Both edge rushers keep contain so the quarterback can't escape either side.

Common mistakes to fix

  • !Both backers crashing inside and vacating the edges; fix by stressing outside contain leverage.
  • !Mike over-committing and leaving the middle hook open; fix by teaching him to read pass vs run first.

Build this into your call sheet.

Adopt this system in your coach portal, tag plays by situation, and print call sheets and player wristbands.