Systems/Gun-T / Pistol/Power Pass (Keeper)
Play-ActionBest for: Shot play12U+ · Advanced

Power Pass (Keeper)

Quarterback fakes power then keeps the ball with pass options downfield.

Concept: Pulling guard protects the edge while the tight end leaks up the seam.

Age version
TGCGTQBRBWWWRWR
Ball carrierBlock / pullMotionRoute / pass
14UAdd the lead: Add the pulling guard(s) leading through the hole. Add the play-action throw off this run action. Run it fast both directions and check into it by defensive look.
Play movement — schematic, not to scale

Grows with your players

Same play, more layers as they age up — teach it once and build on it every season for a consistent program.

  1. 12UIntroduce: Learn the footwork and the primary read; protect first, then complete the easy throw.
  2. 14UAdd the lead: Add the pulling guard(s) leading through the hole. Add the play-action throw off this run action. Run it fast both directions and check into it by defensive look.

Every position's job

QB

Fake power, then keep the ball with pass options downfield.

RB

Run the power fake to hold the front and linebackers.

Playside Guard

Down-block or set the edge in the keeper direction.

Backside Guard

Hinge or block back to protect the backside.

Center

Block back and protect the interior.

Playside Tackle

Hinge to protect the keeper-side edge.

Backside Tackle

Hinge to cut off backside pursuit.

TE

Leak up the seam behind the biting linebackers.

WB

Run the flat or arc-protect the edge.

Split End

Run a deep route to hold the top.

Flanker

Run a complementary route or clear out.

How to teach it

  • 1Pulling guard protects the edge while the tight end leaks up the seam.
  • 2QB sells the power fake before keeping with pass options.
  • 3TE releases up the seam behind the linebackers who bite on power.

Common mistakes to fix

  • !Weak power fake — sell the run first.
  • !TE releases too early and gets covered — time the leak off the fake.

Build this into your call sheet.

Adopt this system in your coach portal, tag plays by situation, and print call sheets and player wristbands.