Systems/Single Wing/Quick Trap 25
RunBest for: Goal line / 2-pt6U+ · Basic

Quick Trap 25

Fullback takes the snap and hits a quick weakside trap for a fast interior gain.

Concept: Weakside guard pulls to trap the first defender past the center as the center blocks back.

Age version
GCGTTTEEBBFBTBW
Ball carrierBlock / pullMotionRoute / pass
10UMaster it: Run it fast both directions and check into it by defensive look.
Play movement — schematic, not to scale

Grows with your players

Same play, more layers as they age up — teach it once and build on it every season for a consistent program.

  1. 6UIntroduce: Nail the snap/exchange, aim the right hole, and finish downhill.
  2. 8UAdd the lead: Add the pulling guard(s) leading through the hole.
  3. 10UMaster it: Run it fast both directions and check into it by defensive look.

Every position's job

FB

Take the direct snap and hit the quick weakside trap for a fast interior gain.

TB

Fake a path to hold the linebackers.

QB

Block the backside or fill for pursuit.

Backside Guard

Pull and trap the first defender past the center, kicking him out.

Center

Snap to the fullback, then block back on the backside gap.

Playside Guard

Down-block or release inside past the trapped man to the linebacker.

Playside Tackle

Down-block the first inside defender.

Playside End

Down-block inside or release to the second level.

Backside Tackle

Hinge and cut off backside pursuit.

How to teach it

  • 1Quick-hitting trap — the fullback hits the weakside gap fast off the direct snap.
  • 2Center blocks back while the weakside guard traps the first man past him.
  • 3Let the trapped defender penetrate so he can be kicked out.

Common mistakes to fix

  • !Trap guard is too slow — fix by teaching a flat, quick pull to the trap point.
  • !Fullback hesitates — fix by drilling a downhill hit right off the snap.

Build this into your call sheet.

Adopt this system in your coach portal, tag plays by situation, and print call sheets and player wristbands.